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   <div id="projectname">QSculpt
   &#160;<span id="projectnumber">0.0.1a</span>
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&#160;

<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
<li>face()
: <a class="el" href="class_edge.html#a2929c70f486a9b5bae2dd806d8ff6cb5">Edge</a>
, <a class="el" href="class_i_surface.html#a2bffda91521930b47acaec4990afed66">ISurface</a>
, <a class="el" href="class_subdivision.html#a96700d7b010928d7adf68da279ecbb64">Subdivision</a>
</li>
<li>Face()
: <a class="el" href="class_face.html#ae953b1d1328cb9ef51611cde1a91ae66">Face</a>
</li>
<li>face()
: <a class="el" href="class_mesh.html#a63fb3c4a4b4ec01294a7568f65a9a156">Mesh</a>
</li>
<li>Face()
: <a class="el" href="class_face.html#aa186b55441e9abccce990572ce4c445e">Face</a>
</li>
<li>faceIterator()
: <a class="el" href="class_mesh.html#ae256fa531699b096ebaaf220586b5bd7">Mesh</a>
, <a class="el" href="class_subdivision.html#a7eeefe30c943e6a878edb68cd1e006d6">Subdivision</a>
, <a class="el" href="class_vertex.html#a6bab979513650b8ac357742ebc51f460">Vertex</a>
</li>
<li>FaceIterator()
: <a class="el" href="class_mesh_1_1_face_iterator.html#a44b489d34796234d40ca8ac1b22e12a2">Mesh::FaceIterator</a>
, <a class="el" href="class_subdivision_1_1_face_iterator.html#a947181c4a6e296b54ec70945dfc11116">Subdivision::FaceIterator</a>
, <a class="el" href="class_vertex_1_1_face_iterator.html#affa4ee3182c8cb59054ef8ae0c9d8ac8">Vertex::FaceIterator</a>
</li>
<li>faceIterator()
: <a class="el" href="class_i_surface.html#a42b6325545e89a172a7d0585b9f03f2d">ISurface</a>
</li>
<li>fillVertexBuffer()
: <a class="el" href="class_renderer_private.html#a9ffa1ff950bd48fc071ccedb0986c610">RendererPrivate</a>
, <a class="el" href="struct_flat_renderer_1_1_impl.html#afb038625acb89cdee3c96b70bbb52fd9">FlatRenderer::Impl</a>
, <a class="el" href="struct_smooth_renderer_1_1_impl.html#a091ec8605a088ab20a3cfe4786bbc6b4">SmoothRenderer::Impl</a>
</li>
<li>findByIID()
: <a class="el" href="class_scene.html#ace6c57531dd74a9b1dca3767c583b837">Scene</a>
</li>
<li>findClosest()
: <a class="el" href="classdata_1_1_i_collection.html#a1f409891bed4dc8e13aa1295c69750f3">data::ICollection&lt; T &gt;</a>
, <a class="el" href="classdata_1_1_quad_tree.html#a90f6ff1e7613ce3977f8bdac75205d51">data::QuadTree&lt; T &gt;</a>
, <a class="el" href="classdata_1_1_vector.html#a0d1c43013df2f8b9ee3ce3c055fbb287">data::Vector&lt; Type &gt;</a>
, <a class="el" href="classdata_1_1_octree.html#a9624c5a31cef3599fda3faf93c8801f5">data::Octree&lt; Type, ToPointFn &gt;</a>
</li>
<li>findFirstIntersect()
: <a class="el" href="classdata_1_1_vector.html#a70ec80395d141c85190e238cfddee774">data::Vector&lt; Type &gt;</a>
, <a class="el" href="classdata_1_1_quad_tree.html#ae17112296b2713399a27d93e80bfed04">data::QuadTree&lt; T &gt;</a>
, <a class="el" href="classdata_1_1_octree.html#a2e6937fbcbb8b10e6411ba6c1db14b97">data::Octree&lt; Type, ToPointFn &gt;</a>
, <a class="el" href="classdata_1_1_i_collection.html#a36d8311618bee20dd6616d3880c7072d">data::ICollection&lt; T &gt;</a>
</li>
<li>findIntersect()
: <a class="el" href="classdata_1_1_i_collection.html#a33a4c898434a9217a74e7201d474deb7">data::ICollection&lt; T &gt;</a>
, <a class="el" href="classdata_1_1_octree.html#ad390602d0bcca9780f172fe8c4ff0f3f">data::Octree&lt; Type, ToPointFn &gt;</a>
, <a class="el" href="classdata_1_1_quad_tree.html#aa08440fff19deaf52971dd876747056c">data::QuadTree&lt; T &gt;</a>
, <a class="el" href="classdata_1_1_vector.html#a3974b84784160a2c86ed5d2a848cafd7">data::Vector&lt; Type &gt;</a>
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